Monday, October 16, 2017

‘Doom’ arrives on Nintendo Switch November 10th

Those other versions also target 60 frames per-second for gameplay, versus the Switch’s 30 FPS. But you can’t exactly stuff those consoles into a messenger bag and play them on a cross-country flight, so it’s a matter of what’s important to you.

The Switch port is being handled by developer Panic Button, which is also working on the console’s version of Rocket League, among other projects. A recent Wall Street Journal report stated that Nintendo has been actively courting developers who’ve traditionally eschewed the company’s hardware. It’s apparently an attempt by Nintendo to distance itself from the “family only” reputation that its earned. Which would explain Bethesda bringing Doom, The Elder Scrolls V: Skyrim and Wolfenstein II: The New Colossus to the platform.

For Nintendo to keep doing that, though, it needs some incentive. The GameCube, Wii and Wii U all had M-rated games, but lackluster sales killed them off in pretty short order. If people want to slay demons or kill Nazis on Switch, they’ll have to open their wallet as a sign of encouragement.

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